GCSE

Computer Science

  1. Introduction to GCSE Computer Science
  2. 1. Computer Systems

  3. 1.1 Systems Architecture
  4. 1.2 Memory and Storage
  5. 1.3 Computer Networks, Connections and Protocols
  6. 1.4 Network Security
  7. 1.5 Systems Software
  8. 1.6 Ethical, Legal, Cultural and Environmental Impacts of Digital Technology
  9. 2. Computational Thinking, Algorithms and Programming
  10. 2.1 Algorithms
  11. 2.2 Programming Fundamentals
  12. 2.3 Producing Robust Programs
  13. 2.4 Boolean Logic
  14. 2.5 Programming Languages and Integrated Development Environments
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In this lesson, we will explore how analogue sound is converted into digital format. We will cover sampling, binary storage, and how sample rate, bit depth, and duration affect quality and file size.

Sampling Sound for Digital Storage

Sound is a continuous analogue signal, but for digital storage, it needs to be converted into discrete samples. This process is known as "sampling," where the analogue sound wave is measured at regular intervals, and each measurement is converted into a digital value. The samples are then stored in memory as binary data.

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