GCSE

Computer Science

  1. Introduction to GCSE Computer Science
  2. 1. Computer Systems

  3. 1.1 Systems Architecture
  4. 1.2 Memory and Storage
  5. 1.3 Computer Networks, Connections and Protocols
  6. 1.4 Network Security
  7. 1.5 Systems Software
  8. 1.6 Ethical, Legal, Cultural and Environmental Impacts of Digital Technology
  9. 2. Computational Thinking, Algorithms and Programming
  10. 2.1 Algorithms
  11. 2.2 Programming Fundamentals
  12. 2.3 Producing Robust Programs
  13. 2.4 Boolean Logic
  14. 2.5 Programming Languages and Integrated Development Environments
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In this lesson, we will explore how digital images are represented using pixels and binary codes. We will learn how colour depth and resolution affect image quality and file size. Additionally, we will examine metadata, which provides important details about an image, such as its dimensions, creation date, and technical properties.

Image Representation as Pixels

An image is a visual representation of an object, scene, or graphic, composed of a collection of pixels. Pixels are tiny coloured squares that together form the entire image. Each pixel has a specific colour, which is represented by a specific code in binary format.

Figure 7. A zoomed-in section of the image reveals individual pixels; tiny coloured squares that make up the overall picture.

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