GCSE

Computer Science

  1. Introduction to GCSE Computer Science
  2. 1. Computer Systems

  3. 1.1 Systems Architecture
  4. 1.2 Memory and Storage
  5. 1.3 Computer Networks, Connections and Protocols
  6. 1.4 Network Security
  7. 1.5 Systems Software
  8. 1.6 Ethical, Legal, Cultural and Environmental Impacts of Digital Technology
  9. 2. Computational Thinking, Algorithms and Programming
  10. 2.1 Algorithms
  11. 2.2 Programming Fundamentals
  12. 2.3 Producing Robust Programs
  13. 2.4 Boolean Logic
  14. 2.5 Programming Languages and Integrated Development Environments
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In this lesson, we will explore the representation of numbers, characters, images and sound in data storage. We will explore characters and how binary codes are used to represent them, how images are represented in memory, as well as the world of digital sound storage.

Data Representation in Storage

Below is a handy reference table that maps numbers from 0 to 15 into three different numeral systems: denary (decimal), binary, and hexadecimal.

Denary Binary Hexadecimal
0 0 0
1 0001 1
2 0010 2
3 0011 3
4 0100 4
5 0101 5
6 0110 6
7 0111 7
8 1000 8
9 1001 9
10 1010 A
11 1011 B
12 1100 C
13 1101 D
14 1110 E
15 1111 F
Table 6. A reference table of numbers 0 to 15 represented in denary, binary, and hexadecimal formats.

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